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Ready for the Raptor GameDev Academy?

Start your journey into the game development universe. With Raptor, you'll learn to code games faster, smarter, and better. Fun guaranteed!

Days
Hours
Minutes
Seconds

What are you learning?

Learn to develop games – without prior knowledge, but systematically.
Developed by coldrock.games. A course by professionals that makes getting started easy.

Basic level

Your entry into the world of game development

  • Learn to program
  • Git & GitHub Basics
  • Setup GameMaker & Raptor
  • Get to know project templates & engine
KOstenlOs vOrreGistrieren

Raptor Core Level

You build your first own game with Raptor

  • Controller objects & raptor spaces
  • Animations & Code Snippets
  • StateMachine & Macros
  • Cameras, Viewports & Tilesets
  • Parallax Scrolling

Advanced & Pro Level

Advanced Tools & Publishing

  • Particle effects, broadcasting & debug views
  • Audio, data binding & file handling
  • UI, Localization, Skins & Themes
  • Savegames & Encryption
KOstenlOs vOrreGistrieren

What is the Raptor?

Your easy entry into the world of game programming.
Start your journey now and create games that inspire others.

Start simply, build cleverly

Raptor takes complicated tasks off your hands.
With a well-thought-out system, ready-made building blocks, and smart shortcuts, you can reach your goal faster – without unnecessary code.

Your toolbox for GameMaker

Raptor brings you everything: particle effects, menus, save functions, and more.
Everything is already integrated, ready to use, perfect for your first prototype.

From the idea directly into the game

With Raptor, the path from concept to playable prototype becomes much easier.
You learn how to build games – and Raptor takes a lot of the complexity off your hands.

Pre-register now

Pre-register for free today and save at least 10% to start your GameDev adventure!

Raptor GameDev Academy Pre-Registration

Contents at a glance

This is what your entry into the world of game development looks like!

ContentsDescription
Basics of programmingControl structures, loops, conditions, sequences, classes, objects and inheritance
git & GitHubBasics of git & GitHub to use raptor
Gamemaker and raptorInstallation, project templates, first tutorials and getting to know the GameMaker Engine
raptor Basics IController objects, raptor rooms, animation
raptor Basics IIraptor Code Snippets, StateMachine
raptor Basics IIICameras, viewports, raptor macros, tilesets, parallax scrolling
raptor Advanced IParticle effects, broadcasting, debug views
raptor Advanced IParticle effects, broadcasting, debug views
Raptor Advanced IIAudio, data binding, raptor objects, object pools, file handling
Raptor Advanced IIIUI, localization, text animation, skins & themes
raptor Ultimate ISavegames, encryption, raptor json functions
Raptor Ultimate IIRACE, procedural generation, advanced raptor tools
raptor Ultimate III:Texture groups, release compiles, platform publishing, HTML/browser games, advanced macro techniques, raptor update management, creating your own project templates